PRC8/nwn/nwnprc/trunk/scripts/wol_m_ravenkind.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

159 lines
7.4 KiB
Plaintext

//::///////////////////////////////////////////////
//:: Name Holy Symbol of Ravenkind maintain script
//:: FileName wol_m_ravenkind
//:://////////////////////////////////////////////
/*
LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Attack Penalty: -1 at 6th, -2 at 12th, -3 at 18th
Fort Save Penalty: -1 at 7th, -2 at 9th, -3 at 15th, -4 at 20th
Hit Point Penalty: -2 at 7th, -4 at 8th, -6 at 10th, -8 at 14th, -10 at 16th
LEGACY ITEM BONUSES
None
LEGACY ITEM ABILITIES
Lightbringer (Su): At 5th level, you may cast Dancing Lights, Light, or Flare at will. Caster level 5th, save DC of 10 + Charisma modifier.
Undead Detection (Su): At 6th level, you can cast Detect Undead, as per Detect Evil, at will. Caster level 5th. In addition, every weapon you wield becomes undead bane.
Halt Undead (Sp): At 9th level, you can cast Halt Undead twice per day. Caster level 10th, save DC of 14, or 14 + Charisma modifier, whichever is higher.
Cure Light Wounds (Sp): At 10th level, you can cast Cure Light Wounds three times per day. Caster level 5th, save DC of 11, or 11 + Charisma modifier, whichever is higher.
Improved Turning (Su): At 11th level, you turn undead as if your cleric level was four levels higher.
Daylight (Sp): At 12th level, you can cast Daylight at will. Caster level 10th.
Death Ward (Sp): At 14th level, you can cast Death Ward once per day. Caster level 11th.
Break Enchantment (Sp): At 16th level, you can cast Break Enchantment once per day. Caster level 11th.
Wisdom Enhancement (Su): At 17th level, you gain a +6 bonus to your wisdom score.
Mass Heal (Sp): At 20th level, you can cast Mass Heal three times per day. Caster level 20th, save DC of 23, or 19 + Charisma modifier, whichever is higher.
*/
#include "prc_inc_template"
void main()
{
int nEvent = GetRunningEvent();
if(DEBUG) DoDebug("wol_m_ravenkind running, event: " + IntToString(nEvent));
// Get the PC. This is event-dependent
object oPC, oItem;
switch(nEvent)
{
case EVENT_ITEM_ONHIT: oPC = OBJECT_SELF; break;
case EVENT_ONPLAYEREQUIPITEM: oPC = GetItemLastEquippedBy(); break;
case EVENT_ONPLAYERUNEQUIPITEM: oPC = GetItemLastUnequippedBy(); break;
case EVENT_ONHEARTBEAT: oPC = OBJECT_SELF; break;
default:
oPC = OBJECT_SELF;
}
object oSkin = GetPCSkin(oPC);
int nHD = GetHitDice(oPC);
int nHPPen = 0;
object oWOL = GetItemPossessedBy(oPC, "WOL_Ravenkind");
// You get nothing if you aren't wielding the weapon
if(oWOL != GetItemInSlot(INVENTORY_SLOT_NECK, oPC))
{
SetCompositeAttackBonus(oPC, "Ravenkind_Atk", 0, ATTACK_BONUS_MISC);
SetCompositeBonus(oSkin, "Ravenkind_SavesR", 0, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
SetCompositeBonus(oSkin, "Ravekind_Wis", 0, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_WIS);
return;
}
// We aren't being called from any event, instead from EvalPRCFeats
if(nEvent == FALSE)
{
// 5th to 10th level abilities
if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
{
if(nHD >= 5)
{
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_DANCE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_FLARE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_LIGHT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 6)
{
nHPPen += 2;
SetCompositeAttackBonus(oPC, "Ravenkind_Atk", -1, ATTACK_BONUS_MISC);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_DETECT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, TagEffect(SupernaturalEffect(VersusRacialTypeEffect(EffectDamageIncrease(d6(2), DAMAGE_TYPE_DIVINE), RACIAL_TYPE_UNDEAD)), "WOLEffect"), oPC, 9999.0);
}
if(nHD >= 7)
{
nHPPen += 2;
SetCompositeBonus(oSkin, "Ravenkind_SavesR", 1, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
}
if(nHD >= 8)
{
nHPPen += 2;
}
if(nHD >= 9)
{
SetCompositeBonus(oSkin, "Ravenkind_SavesR", 2, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_HALT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 10)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_CURE), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
// 11th to 16th level abilities
if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
{
if(nHD >= 11)
{
SetLocalInt(oPC, "WOLTurning", 4);
}
if(nHD >= 12)
{
SetCompositeAttackBonus(oPC, "Ravenkind_Atk", -2, ATTACK_BONUS_MISC);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_DAYLIGHT), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 13)
{
}
if(nHD >= 14)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_WARD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 15)
{
SetCompositeBonus(oSkin, "Ravenkind_SavesR", 3, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
}
if(nHD >= 16)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_BREAK), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
// 17th+ level abilities
if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
{
if(nHD >= 17)
{
SetCompositeBonus(oSkin, "Ravekind_Wis", 6, ITEM_PROPERTY_ABILITY_BONUS,IP_CONST_ABILITY_WIS);
}
if(nHD >= 18)
{
SetCompositeAttackBonus(oPC, "Ravenkind_Atk", -3, ATTACK_BONUS_MISC);
}
if(nHD >= 19)
{
}
if(nHD >= 20)
{
SetCompositeBonus(oSkin, "Ravenkind_SavesR", 4, ITEM_PROPERTY_DECREASED_SAVING_THROWS, IP_CONST_SAVEBASETYPE_FORTITUDE);
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_RAVENKIND_HEAL), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
{
WoLHealthPenaltyHB(oPC);
SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
}
}
}