PRC8/nwn/nwnprc/trunk/scripts/wol_m_sunsword.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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//::///////////////////////////////////////////////
//:: Name Sunsword maintain script
//:: FileName wol_m_sunsword
//:://////////////////////////////////////////////
/*
LEGACY ITEM PENALTIES (These do not stack. Highest takes precedence).
Skill Check Penalty: -1 at 7th, -2 at 13th, -3 at 17th
Hit Point Penalty: -2 at 6th, -4 at 8th, -6 at 9th, -8 at 11th, -10 at 12th, -12 at 14th, -14 at 16th, -16 at 17th, -18 at 19th, -20 at 20th
LEGACY ITEM BONUSES
5th - +2 Bastard Sword
11th - +3 Bastard Sword
13th - +4 Bastard Sword
17th - +5 Keen Bastard Sword
LEGACY ITEM ABILITIES
Fires of the Day (Sp): At 9th, you can cast daylight once per day. At 16th level, you can use it at will.
Undeath's Bane (Su): At 10th level, you deal an extra 3d6 damage to undead
Death Ward (Sp): At 14th level, you can cast death ward once per day.
Banish Undead (Sp): At 19th level, once per day you can cast banishment on undead creatures, instead of outsiders.
Undeath to Death (Sp): At 20th level, once per day you can cast undeath to death.
*/
#include "prc_inc_template"
void main()
{
object oPC = OBJECT_SELF;
object oSkin = GetPCSkin(oPC);
int nHD = GetHitDice(oPC);
int nHPPen = 0;
object oWOL = GetItemPossessedBy(oPC, "WOL_Sunsword");
// You get nothing if you aren't wielding the weapon
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return;
// 5th to 10th level abilities
if (GetHasFeat(FEAT_LEAST_LEGACY, oPC))
{
if(nHD >= 5)
{
IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(2));
}
if(nHD >= 6)
{
nHPPen += 2;
}
if(nHD >= 7)
{
if (13 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 1)), "WOLEffect"), oPC);
}
if(nHD >= 8)
{
nHPPen += 2;
}
if(nHD >= 9)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_DAY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 10)
{
IPSafeAddItemProperty(oWOL, ItemPropertyDamageBonusVsRace(IP_CONST_RACIALTYPE_UNDEAD, IP_CONST_DAMAGETYPE_SLASHING, IP_CONST_DAMAGEBONUS_3d6));
}
}
// 11th to 16th level abilities
if (GetHasFeat(FEAT_LESSER_LEGACY, oPC))
{
if(nHD >= 11)
{
nHPPen += 2;
IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(3));
}
if(nHD >= 12)
{
nHPPen += 2;
}
if(nHD >= 13)
{
if (17 > nHD) ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 2)), "WOLEffect"), oPC);
IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(4));
}
if(nHD >= 14)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_WARD), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 15)
{
}
if(nHD >= 16)
{
nHPPen += 2;
}
}
// 17th+ level abilities
if (GetHasFeat(FEAT_GREATER_LEGACY, oPC))
{
if(nHD >= 17)
{
IPSafeAddItemProperty(oWOL, ItemPropertyEnhancementBonus(5));
IPSafeAddItemProperty(oWOL, ItemPropertyKeen());
ApplyEffectToObject(DURATION_TYPE_PERMANENT, TagEffect(ExtraordinaryEffect(EffectSkillDecrease(SKILL_ALL_SKILLS, 3)), "WOLEffect"), oPC);
nHPPen += 2;
}
if(nHD >= 18)
{
}
if(nHD >= 19)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_BANISH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
if(nHD >= 20)
{
nHPPen += 2;
IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SUNSWORD_UNDEATH), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
}
}
SetLocalInt(oPC, "WoLHealthPenalty", nHPPen);
if (!GetLocalInt(oPC, "WoLHealthPenaltyHB") && nHPPen > 0)
{
WoLHealthPenaltyHB(oPC);
SetLocalInt(oPC, "WoLHealthPenaltyHB", TRUE);
}
}