PRC8/nwn/nwnprc/trunk/scripts/wol_sla_crimruin.nss
Jaysyn904 6ec137a24e Updated AMS marker feats
Updated AMS marker feats.  Removed arcane & divine marker feats.  Updated Dread Necromancer for epic progression. Updated weapon baseitem models.  Updated new weapons for crafting & npc equip.
 Updated prefix.  Updated release archive.
2024-02-11 14:01:05 -05:00

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/**
* @file
* Spellscript for Crimson Ruination SLAs
*
*/
#include "prc_inc_template"
void main()
{
object oPC = OBJECT_SELF;
int nCasterLevel, nDC, nSpell, nUses;
int nSLA = GetSpellId();
effect eNone;
object oWOL = GetItemPossessedBy(oPC, "WOL_CrimsonRuination");
// You get nothing if you aren't wielding the weapon
if(oWOL != GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC)) return;
switch(nSLA){
case WOL_CR_FROZEN_FATE:
{
nCasterLevel = 20;
nSpell = SPELL_POLAR_RAY;
nUses = 2;
break;
}
}
// Check uses per day
if (GetLegacyUses(oPC, nSLA) >= nUses)
{
FloatingTextStringOnCreature("You have used " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " the maximum amount of times today.", oPC, FALSE);
return;
}
if (nSpell > 0)
{
DoRacialSLA(nSpell, nCasterLevel, nDC);
SetLegacyUses(oPC, nSLA);
FloatingTextStringOnCreature("You have "+IntToString(nUses - GetLegacyUses(oPC, nSLA))+ " uses of " + GetStringByStrRef(StringToInt(Get2DACache("spells", "Name", nSLA))) + " remaining today.", oPC, FALSE);
}
}