Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			50 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 28/10/21 by Stratovarius
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| 
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| Speed from Pain (Ex) Each time a hadrimoi takes damage, 
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| the fibrous tendrils that make up its body become 
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| increasingly elastic and responsive. The hadrimoi gains 
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| a +2 dodge bonus to AC, a +1 bonus on attack rolls and 
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| Reflex saves, and a +10-foot bonus to its land speed. 
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| These benefits last for 1 minute starting in the round 
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| during which a hadrimoi first takes damage in the 
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| encounter.
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|  Bonuses stack each time a hadrimoi takes damage, 
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| to a maximum of a +10 dodge bonus to AC, a +5 
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| bonus on attack rolls and Reflex saves, and a +50-foot 
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| bonus to land speed. These bonuses accrue each time 
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| a hadrimoi takes damage during that minute, even 
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| from multiple attacks in the same round. At the end of 
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| that minute, all these bonuses disappear. They could 
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| begin accumulating again if the hadremoi takes more 
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| damage.
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| */
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| 
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| #include "prc_inc_function"
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| 
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| void main()
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| {
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|     object oCaster = OBJECT_SELF; 
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| 
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| 	//FloatingTextStringOnCreature(GetName(GetLastDamager())+ " hit me for "+IntToString(GetTotalDamageDealt()), oCaster, FALSE);
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| 	
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| 	int nStrength = GetLocalInt(oCaster, "SpeedFromPain");
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| 	
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| 	// First time here
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| 	if (!nStrength)
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| 	{
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| 		SetLocalInt(oCaster, "SpeedFromPain", 1);
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| 		DelayCommand(60.0, DeleteLocalInt(oCaster, "SpeedFromPain"));
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| 		DelayCommand(60.0, FloatingTextStringOnCreature("Speed from Pain reset", oCaster, FALSE));
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| 		DelayCommand(60.0, PRCRemoveSpellEffects(SPELL_HADRIMOI_STRENGTH, oCaster, oCaster));
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| 	    DelayCommand(60.0, GZPRCRemoveSpellEffects(SPELL_HADRIMOI_STRENGTH, oCaster, FALSE));
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| 	    DelayCommand(60.0, ExecuteScript("prc_speed", oCaster));
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| 	}
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| 	else if (5 > nStrength) // nStrength equals something, can't go above five
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| 		SetLocalInt(oCaster, "SpeedFromPain", nStrength + 1);
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| 			
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| 	PRCRemoveSpellEffects(SPELL_HADRIMOI_STRENGTH, oCaster, oCaster);
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| 	GZPRCRemoveSpellEffects(SPELL_HADRIMOI_STRENGTH, oCaster, FALSE);			
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| 	ActionCastSpellOnSelf(SPELL_HADRIMOI_STRENGTH);		
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| 	//FloatingTextStringOnCreature("Lesser Strength from Pain at "+IntToString(nStrength+1), oCaster, FALSE);	
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| } |