Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			94 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Stinking Cloud
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| //:: NW_S0_StinkCldC.nss
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Those within the area of effect must make a
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|     fortitude save or be dazed.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: May 17, 2001
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| //:://////////////////////////////////////////////
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| 
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| //:: modified by mr_bumpkin  Dec 4, 2003
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| #include "prc_inc_spells"
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| 
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| #include "prc_add_spell_dc"
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| 
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| 
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| void main()
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| {
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|  DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
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| 
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|     //Declare major variables
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|     effect eStink = EffectDazed();
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|     effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_DISABLED);
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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|     effect eLink = EffectLinkEffects(eMind, eStink);
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|     eLink = EffectLinkEffects(eLink, eDur);
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| 
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|     effect eVis = EffectVisualEffect(VFX_IMP_DAZED_S);
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|     effect eFind;
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|     object oTarget;
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|     object oCreator;
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|     float fDelay;
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|     
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|     int CasterLvl = PRCGetCasterLevel(GetAreaOfEffectCreator());
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|     int nPenetr = SPGetPenetrAOE(GetAreaOfEffectCreator(),CasterLvl);
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|     
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|     
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| 
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|     //Get the first object in the persistant area
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|     oTarget = GetFirstInPersistentObject();
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|     while(GetIsObjectValid(oTarget))
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|     {
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectConcealment(20), oTarget, 6.0);
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|         if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
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|         {
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|             //Fire cast spell at event for the specified target
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|             SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_STINKING_CLOUD));
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|             //Make a SR check
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|             if(!PRCDoResistSpell(GetAreaOfEffectCreator(), oTarget,nPenetr))
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|             {
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|                 int nDC = PRCGetSaveDC(oTarget,GetAreaOfEffectCreator());
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|                 //Make a Fort Save
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|                 if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, (nDC), SAVING_THROW_TYPE_POISON))
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|                 {
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|                    fDelay = PRCGetRandomDelay(0.75, 1.75);
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|                    //Apply the VFX impact and linked effects
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|                    if (GetIsImmune(oTarget, IMMUNITY_TYPE_POISON) == FALSE)
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|                    {
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|                      DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(2)));
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|                    }
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|                 }
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|                 else
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|                 {
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|                     //If the Fort save was successful remove the Dazed effect
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|                     eFind = GetFirstEffect(oTarget);
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|                     while (GetIsEffectValid(eFind))
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|                     {
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|                         if(eFind == EffectDazed())
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|                         {
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|                             oCreator = GetEffectCreator(eFind);
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|                             if(oCreator == GetAreaOfEffectCreator())
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|                             {
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|                                 RemoveEffect(oTarget, eFind);
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|                             }
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|                         }
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|                         eFind = GetNextEffect(oTarget);
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|                     }
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|                 }
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|             }
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|         }
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|         //Get next target in spell area
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|         oTarget = GetNextInPersistentObject();
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|     }
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|     
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| // Getting rid of the integer used to hold the spells spell school
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| }
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