Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
 | 
						|
15/02/19 by Stratovarius
 | 
						|
 | 
						|
Curtain of Shadows
 | 
						|
 | 
						|
Initiate, Veil of Shadows 
 | 
						|
Level/School: 5th/Transmutation 
 | 
						|
Range: Close (25 ft. + 5 ft./2 levels) 
 | 
						|
Effect: Shadowy wall 
 | 
						|
Duration: 1 minute/level 
 | 
						|
Saving Throw: None 
 | 
						|
Spell Resistance: No
 | 
						|
 | 
						|
You create a wall of frigid shadow that wracks all who pass through it with cold.
 | 
						|
 | 
						|
You create a wall of shadow. Any creature passing through the wall takes 1d6 points of cold damage per caster level (maximum 15d6).
 | 
						|
*/
 | 
						|
 | 
						|
#include "shd_inc_shdfunc"
 | 
						|
#include "shd_mysthook"
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    if(!ShadPreMystCastCode()) return;
 | 
						|
 | 
						|
    object oShadow      = OBJECT_SELF;
 | 
						|
    object oTarget      = PRCGetSpellTargetObject();
 | 
						|
    struct mystery myst = EvaluateMystery(oShadow, oTarget, (METASHADOW_EXTEND | METASHADOW_EMPOWER | METASHADOW_MAXIMIZE));
 | 
						|
 | 
						|
    if(myst.bCanMyst)
 | 
						|
    {
 | 
						|
        location lTarget = PRCGetSpellTargetLocation();
 | 
						|
        SetLocalLocation(oShadow, "BlackFire_Loc",lTarget);
 | 
						|
        myst.fDur = TurnsToSeconds(myst.nShadowcasterLevel);
 | 
						|
        if(myst.bExtend) myst.fDur *= 2;
 | 
						|
 | 
						|
        // Create AoE
 | 
						|
        myst.eLink = EffectAreaOfEffect(AOE_PER_CURTAIN_SHADOWS);
 | 
						|
        ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
 | 
						|
        
 | 
						|
        object oAoE = GetAreaOfEffectObject(lTarget, "VFX_PER_BLACKFIRE");
 | 
						|
        SetAllAoEInts(myst.nMystId, oAoE, GetShadowcasterDC(oShadow), 0, myst.nShadowcasterLevel);
 | 
						|
        SetLocalMystery(oShadow, MYST_HOLD_MYST+"3", myst);
 | 
						|
    }
 | 
						|
} |