Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: Blinding Beauty Enter
 | |
| //:: race_blindbeauta.nss
 | |
| //::///////////////////////////////////////////////
 | |
| /*
 | |
|     Handles creatures entering the Aura AoE for
 | |
|     Blinding Beauty
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Fox
 | |
| //:: Created On: Nov 27, 2007
 | |
| //:://////////////////////////////////////////////
 | |
| 
 | |
| //#include "prc_alterations"
 | |
| #include "prc_inc_spells"
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     object oTarget = GetEnteringObject();
 | |
|     object oNymph = GetAreaOfEffectCreator();
 | |
| 
 | |
|     if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oNymph))
 | |
|     {
 | |
|         //don't blind self :P
 | |
|         if(oTarget == oNymph)
 | |
|             return;
 | |
|         //Fire cast spell at event for the specified target
 | |
|         SignalEvent(oTarget, EventSpellCastAt(oNymph, SPELL_NYMPH_BLINDING_BEAUTY));
 | |
| 
 | |
|         // DC is charisma based
 | |
|         int nDC = 10 + (GetHitDice(oNymph) / 2) + GetAbilityModifier(ABILITY_CHARISMA, oNymph);
 | |
| 
 | |
|         //Make Fort Save to negate effect
 | |
|         if (!/*Fort Save*/ PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
 | |
|         {
 | |
|              effect eBlind = EffectBlindness();
 | |
|              effect eVis = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M);
 | |
|              if(GetPRCSwitch(PRC_PNP_BLINDNESS_DEAFNESS))
 | |
|                  eBlind = SupernaturalEffect(eBlind);
 | |
| 
 | |
|              ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
 | |
|              ApplyEffectToObject(DURATION_TYPE_PERMANENT, eBlind, oTarget);
 | |
|         }
 | |
|     }
 | |
| }
 |