Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Vine Mine, Hamper Movement: Heartbeat
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| //:: X2_S0_VineMHmpC
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Creatures entering the zone of Vine Mine, Hamper
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|     Movement have their movement reduced by 1/2.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Andrew Nobbs
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| //:: Created On: Now 25, 2002
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| //:://////////////////////////////////////////////
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| //:: Last Updated By: Andrew Nobbs, 02/06/2003
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| 
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| //:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
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| #include "prc_inc_spells"
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| #include "prc_alterations"
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| #include "prc_add_spell_dc"
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| 
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| void main()
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| {
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_CONJURATION);
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| 
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|     //Declare major variables
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|     object oTarget;
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|     effect eVis = EffectVisualEffect(VFX_IMP_SLOW);
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|     effect eSlow = EffectMovementSpeedDecrease(50);
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|     effect eLink = EffectLinkEffects(eVis, eSlow);
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|     float fDelay;
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| 
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| 
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|     //--------------------------------------------------------------------------
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|     // GZ 2003-Oct-15
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|     // When the caster is no longer there, all functions calling
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|     // GetAreaOfEffectCreator will fail. Its better to remove the barrier then
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|     //--------------------------------------------------------------------------
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|     if (!GetIsObjectValid(GetAreaOfEffectCreator()))
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|     {
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|         DestroyObject(OBJECT_SELF);
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|         return;
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|     }
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| 
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| 
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|     //Get first target in spell area
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|     oTarget = GetFirstInPersistentObject();
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|     while(GetIsObjectValid(oTarget))
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|     {
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|         if(!GetHasFeat(FEAT_WOODLAND_STRIDE, oTarget) &&(GetCreatureFlag(OBJECT_SELF, CREATURE_VAR_IS_INCORPOREAL) != TRUE) )
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|         {
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|             if(spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
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|             {
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|                 SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), GetSpellId()));
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|                 fDelay = PRCGetRandomDelay(0.0, 2.0);
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|                 DelayCommand(fDelay, SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget,0.0f,FALSE));
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|             }
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|         }
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|         //Get next target in spell area
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|         oTarget = GetNextInPersistentObject();
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|     }
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| 
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| // Erasing the variable used to store the spell's spell school
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| }
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| 
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