Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: Check Arcane
 | |
| //:: NW_D2_Arcane
 | |
| //:: Copyright (c) 2001 Bioware Corp.
 | |
| //:://////////////////////////////////////////////
 | |
| /*
 | |
|     Checks if the PC is an arcane spellcaster
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Preston Watamaniuk
 | |
| //:: Created On: Sept 18, 2001
 | |
| //:://////////////////////////////////////////////
 | |
| /**
 | |
| * Modified by: fluffyamoeba
 | |
| * oc_fix script for PRC base spellcasters to get through the prelude
 | |
| */
 | |
| 
 | |
| #include "prc_class_const"
 | |
| 
 | |
| int StartingConditional()
 | |
| {
 | |
|     object oPC = GetPCSpeaker();
 | |
|     if(GetLevelByClass(CLASS_TYPE_ARTIFICER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_BARD, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_BEGUILER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_DRAGONFIRE_ADEPT, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_DUSKBLADE, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_HEXBLADE, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_PSION, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_PSYWAR, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_SORCERER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_SHADOWCASTER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_WARLOCK, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_WARMAGE, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_WILDER, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_WITCH, oPC)
 | |
|     || GetLevelByClass(CLASS_TYPE_WIZARD, oPC))
 | |
|     {
 | |
|         return TRUE;
 | |
|     }
 | |
|     return FALSE;
 | |
| } |