Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Nondetection
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| //:: Spell FileName PHS_S_Nondetecti
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| //:://////////////////////////////////////////////
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| //:: In Game Spell desctiption
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| //:://////////////////////////////////////////////
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|     Abjuration
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|     Level: Rgr 4, Sor/Wiz 3, Trickery 3
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|     Components: V, S, M
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|     Casting Time: 1 standard action
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|     Range: Touch
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|     Target: Creature or object touched
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|     Duration: 1 hour/level
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|     Saving Throw: Will negates (harmless, object)
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|     Spell Resistance: Yes (harmless, object)
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| 
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|     The warded creature or object becomes difficult to detect by divination
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|     spells such as clairaudience/clairvoyance, locate object, and detect spells.
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|     Nondetection also prevents location by such magic items as crystal balls. If
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|     a divination is attempted against the warded creature or item, the caster of
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|     the divination must succeed on a caster level check (1d20 + caster level)
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|     against a DC of 11 + the caster level of the spellcaster who cast
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|     nondetection. If you cast nondetection on yourself or on an item currently
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|     in your possession, the DC is 15 + your caster level.
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| 
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|     If cast on a creature, nondetection wards the creature’s gear as well as
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|     the creature itself.
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| 
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|     Material Component: A pinch of diamond dust worth 50 gp.
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Placeholder script.
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| 
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|     Probably easy enough, I don't know, no scyring/detecting yet.
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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| 
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| }
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