Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			71 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
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    nw_s0_deaward
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    The target creature is protected from the instant
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    death effects for the duration of the spell
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    By: Preston Watamaniuk
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    Created: July 27, 2001
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    Modified: June 12, 2006
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*/
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#include "prc_sp_func"
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//Implements the spell impact, put code here
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//  if called in many places, return TRUE if
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//  stored charges should be decreased
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//  eg. touch attack hits
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//
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//  Variables passed may be changed if necessary
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int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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{
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    effect eDeath = EffectImmunity(IMMUNITY_TYPE_DEATH);
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    effect eVis = EffectVisualEffect(VFX_IMP_DEATH_WARD);
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    effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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    effect eLink = EffectLinkEffects(eDeath, eDur);
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    int CasterLvl = nCasterLevel;
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    int nDuration = CasterLvl;
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    int nMetaMagic = PRCGetMetaMagicFeat();
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    //Fire cast spell at event for the specified target
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    SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_DEATH_WARD, FALSE));
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    //Enter Metamagic conditions
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    if (nMetaMagic & METAMAGIC_EXTEND)
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    {
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        nDuration = nDuration *2;   //Duration is +100%
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    }
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    //Apply VFX impact and death immunity effect
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    SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration),TRUE,-1,CasterLvl);
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    SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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    return TRUE;    //return TRUE if spell charges should be decremented
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}
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void main()
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{
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    object oCaster = OBJECT_SELF;
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    int nCasterLevel = PRCGetCasterLevel(oCaster);
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    PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
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    if (!X2PreSpellCastCode()) return;
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    object oTarget = PRCGetSpellTargetObject();
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    int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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    if(!nEvent) //normal cast
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    {
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        if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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        {   //holding the charge, casting spell on self
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            SetLocalSpellVariables(oCaster, 1);   //change 1 to number of charges
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            return;
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        }
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        DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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    }
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    else
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    {
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        if(nEvent & PRC_SPELL_EVENT_ATTACK)
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        {
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            if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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                DecrementSpellCharges(oCaster);
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        }
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    }
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    PRCSetSchool();
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} |