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<title>Player Resource Consortium :: Manual :: Content :: Weapon Focus (maul)</title>
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<div><h1> :: Weapon Focus (maul) :: </h1></div>
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<div>Type of Feat: General
<br />Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
<br />Required for: Weapon Specialization (fighter only).
<br />Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
<br />Use: Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
<br />Special: Halflings and gnomes are Small creatures and as such they can never use the following large weapons: dire mace, double-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.</div>
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<div><div class="div_paddedtop"><h2>Requires One of These Feats:</h2></div>
<div class="div_pagelink"><a href="../class_feats/45.html" target="content">Weapon Proficiency (martial)</a></div>
<div class="div_pagelink"><a href="../feats/7947.html" target="content">Weapon Proficiency: Maul</a></div>
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<div><div class="div_paddedtop"><h2>Required For the Following Feats:</h2></div>
<div class="div_pagelink"><a href="../epic_feats/24622.html" target="content">Epic Weapon Focus (maul)</a></div>
<div class="div_pagelink"><a href="../feats/24860.html" target="content">Sanctify Martial Strike (Maul)</a></div>
<div class="div_pagelink"><a href="../feats/24810.html" target="content">Vile Martial Strike (Maul)</a></div>
<div class="div_pagelink"><a href="../class_feats/24634.html" target="content">Weapon Specialization (maul)</a></div>
<div class="div_pagelink"><a href="../class_feats/24694.html" target="content">Weapon of Choice (maul)</a></div>
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