47 lines
3.5 KiB
HTML
47 lines
3.5 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" ?>
|
|
|
|
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
|
|
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
|
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
|
|
<head>
|
|
<title>Player Resource Consortium :: Manual :: Content :: Spellfire Wielder</title>
|
|
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
|
|
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
|
|
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
|
|
</head>
|
|
<body>
|
|
<div class="div_paddedcontent">
|
|
<div><h1> :: Spellfire Wielder :: </h1></div>
|
|
<!-- The icon, if building with icons. icon.html -->
|
|
<div class="div_paddedicon"></div>
|
|
<div>Type of Feat: General
|
|
<br /> Prerequisite: Can only take this feat at 1st-level.
|
|
<br /> Specifics: You can use spellfire to absorb spell energy, fire destructive blasts, or heal others.
|
|
<br /> A spellfire wielder can ready an action to absorb spells targeted at her as if she were a rod of absorption. She gains one level of spellfire energy for every spell level absorbed and can store a number of spellfire energy levels equal to her Constitution. If she has reached her limit, she cannot absorb spells until she expends some of her stored spellfire levels. If her Constitution decreases so that her number of stored spellfire levels is greater than her current Constitution, the excess levels discharge at a random creature in range as destructive spellfire.
|
|
<br /> As a standard action, a spellfire wielder may expend stored spellfire energy as a melee or ranged touch attack (maximum range 400 feet), dealing 1d6 points of spellfire damage per level expended (Reflex half, DC 20). Spellfire damage is half fire damage and half raw magical power. Creatures with immunity, resistance, or protection against fire effects apply these to only half the damage, but not the other half. A creature can also choose "spellfire" as a weapon for the purpose of the Weapon Focus feat.
|
|
<br /> A spellfire wielder can heal a target by touch, restoring 2 hitpoints per spellfire energy level expended for this purpose. This is not considered positive energy, so it does not injure undead.
|
|
<br /> Use: Selected.</div>
|
|
<!-- A list of the names of this feats's subradials. Or nothing if there aren't any. spellsubradials.html -->
|
|
<div><div class="div_spellsubradiallist"><h2>Subradial entries:</h2>
|
|
<div class="div_spellsubradiallistentry"> Attack</div>
|
|
<div class="div_spellsubradiallistentry"> Heal</div>
|
|
<div class="div_spellsubradiallistentry"> Check Spellfire Level</div>
|
|
<div class="div_spellsubradiallistentry"> Check Spellfire Levels Expended</div>
|
|
<div class="div_spellsubradiallistentry"> Absorb Friendly Spells</div>
|
|
|
|
</div>
|
|
</div>
|
|
<br />
|
|
<!-- Replaced by an instances of prerequisiteandfeatheader.html and prerequisiteorfeatheader.html + featpagelink.html if necessary -->
|
|
<div></div>
|
|
<!-- Replaced by an instance of successorfeatheader.html + featpagelink.html if necessary -->
|
|
<div></div>
|
|
<!-- Replaced by an instance of reqforfeatheader.html + featpagelink.html if necessary -->
|
|
<div><div class="div_paddedtop"><h2>Required For the Following Feats:</h2></div>
|
|
<div class="div_pagelink"><a href="../class_epic_feats/5399.html" target="content">Epic Spellfire Wielder I</a></div>
|
|
<div class="div_pagelink"><a href="../feats/4372.html" target="content">Weapon Focus (spellfire)</a></div>
|
|
</div>
|
|
</div>
|
|
</body>
|
|
</html>
|