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<title>Player Resource Consortium :: Manual :: Content :: Earth's Embrace</title>
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<div><h1> :: Earth's Embrace :: </h1></div>
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<div>Type of Feat: General
<br />Prerequisite: Improved Unarmed Strike, Improved Grapple, Str 15
<br />Benefit: While grappling, if you pin your opponent, you deal an extra 1d12 points of damage in each round that you maintain the pin. You must hold your opponent immobile as normal (with an opposed grapple check), but you must also remain immobile, giving opponents (other than the one you're pinning) a +4 bonus on attack rolls against you (but you are not helpless). You do not gain this extra damage against creatures that are immune to critical hits.
<br />Use: Automatic</div>
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<div><div class="div_paddedtop"><h2>Requires All of These Feats:</h2></div>
<div class="div_pagelink"><a href="../feats/2804.html" target="content">Improved Grapple</a></div>
<div class="div_pagelink"><a href="../feats/21.html" target="content">Improved Unarmed Strike</a></div>
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