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<div><h1> :: Comet Throw :: </h1></div><br />
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<div>Setting Sun (Strike)
<br />Level: Swordsage 4
<br />Prerequisite: One Setting Sun maneuver.
<br />Initiation Action: 1 Standard Action
<br />Range: Melee Attack.
<br />Target: One Creature.
<br />Save: Reflex partial; see text
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<br />You use your foe's momentum against him, throwing him through the air to crash into a second enemy.
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<br />Make a trip attempt against your target. You get a +4 bonus on this attempt and cannot be tripped if you fail on this attempt. If you succeed on the check, your enemy is thrown 10 feet away plus 5 feet for every 5 you succeed on the trip check by. The target takes 4d6 damage. If there is a second foe within the range of the throw, he is struck by the thrown foe and takes 4d6, reflex half.</div>
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