27 lines
1.2 KiB
HTML
27 lines
1.2 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Sense Motive</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Sense Motive :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>Ability:Wisdom
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<br />Requires Training: No
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<br />Classes: All
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<br />
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<br />A successful check lets you avoid being bluffed. You can also use this skill to determine when 'something is up' (that is, something odd is going on) or to assess someone's trustworthiness.
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<br />
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<br />If you have 5 or more ranks in Sense Motive, you get a +2 bonus on Persuade checks.</div>
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</div>
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</body>
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</html>
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