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<title>Player Resource Consortium :: Manual :: Content :: Repel Vermin</title>
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<div><h1> :: Repel Vermin :: </h1></div><br />
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<div>School: Abjuration
<br />Caster Level: Bard/Cleric/Druid 4, Ranger/Hexblade 3
<br />Components: V, S, DF
<br />Range: 10 ft.
<br />Area: 10-ft.-radius emanation centered on you
<br />Duration: 10 min/level
<br />Saving Throw: None or Will negates
<br />Spell Resistance: Yes
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<br />An invisible barrier holds back vermin. A vermin with HD of less than one-third your level can't penetrate the barrier. A vermin with HD of one-third your level or more can penetrate the barrier if it succeeds a Will save. Even so, crossing the barrier deals the vermin 2D6 points of damage.</div>
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