41 lines
1.8 KiB
HTML
41 lines
1.8 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Desecrate</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Desecrate :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>Desecrate
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<br />LEvocation [Evil]
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<br />Level: Cleric 2, Blighter 3
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<br />Components: V, S
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<br />Range: Close (25 ft. + 5 ft./2 levels)
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<br />Area: 20-ft.-radius emanation
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<br />Duration: 2 hours/level
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<br />Saving Throw: None
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<br />Spell Resistance: Yes
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<br />
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<br />This spell imbues an area with negative energy.
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<br />
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<br />Each Charisma check made to turn undead within this area takes a -3 profane penalty, and every undead creature entering a desecrated area gains a +1 profane bonus on attack rolls, damage rolls, and saving throws.
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<br />
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<br />An undead creature created within or summoned into such an area gains +1 hit points per HD.
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<br />
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<br />Furthermore, anyone who casts animate dead within this area may animate as many as double the normal amount of undead (that is, 4 HD per caster level rather than 2 HD per caster level).
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<br />
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<br />Desecrate counters and dispels consecrate.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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</div>
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</body>
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</html>
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