58 lines
2.4 KiB
HTML
58 lines
2.4 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Claws of the Savage</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Claws of the Savage :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>Claws of the Savage
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<br />Transmutation [Evil]
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<br />Level: Bestial 4, Blk 4, Clr 4, Drd 4
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<br />Components: V, S
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<br />Casting Time: 1 action
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<br />Range: Touch
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<br />Target: One creature
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<br />Duration: 10 minutes/level
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<br />
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<br />The caster grants one creature two long claws that replace its hands, tentacle tips, or whatever else is appropriate. The claws deal damage based on the creature's size.
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<br />
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<br /> Creature Size Claw Damage
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<br />
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<br /> Fine 1
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<br />
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<br /> Diminutive 1d2
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<br />
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<br /> Tiny 1d3
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<br />
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<br /> Small 1d4
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<br />
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<br /> Medium-size 1d6
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<br />
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<br /> Large 1d8
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<br />
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<br /> Huge 2d6
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<br />
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<br /> Gargantuan 2d8
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<br />
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<br /> Colossal 4d6
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<br />
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<br />The creature can make attacks with both claws as if it were proficient with them. Just as with a creature that has natural weapons, the subject takes no penalty for making two claw attacks. The subject is treated as armed. Furthermore, these
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<br />claws gain a +2 enhancement bonus on attack and damage rolls.
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<br />
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<br />If the creature already has claws, those claws gain a +2 enhancement bonus on attack and damage rolls, and the claws' damage increases as if the creature
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<br />were two size categories larger.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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</div>
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</body>
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</html>
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