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<div><h1> :: Detect Chaos :: </h1></div><br />
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<div>School: Divination
<br />Level: Clr 1, Rgr 2
<br />Components: V, S, DF
<br />Casting Time: 1 action
<br />Range: 60 ft.
<br />Area: Quarter circle emanating from you
<br />to the extreme of the range
<br />Duration: Concentration, up to 10
<br />minutes/level (D)
<br />Saving Throw: None
<br />Spell Resistance: No
<br />
<br />You can sense the presence of chaos. The amount of information revealed depends on how long you study a particular area or subject:
<br />1st Round: Presence or absence of chaos.
<br />2nd Round: Number of chaotic auras (creatures, objects, or spells) in the area and the strength of the strongest chaotic aura present. If you are of lawful alignment, the strongest chaotic auras strength is "overwhelming" (see below), and the strength is at least twice your character level, you are stunned for 1 round and the spell ends. While you are stunned, you cant act, you lose any Dexterity bonus to AC, and attackers gain +2 bonuses to attack you.
<br />3rd Round: The strength and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.
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<br />Aura Strength: An auras chaotic power and strength depend on the type of chaotic creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level.
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<br />Creature/Object Chaotic Power
<br />Chaotic creature HD / 5
<br />Chaotic elemental HD / 2
<br />Chaotic outsider HD
<br />Cleric of an chaotic deity Caster Level
<br />
<br />Chaotic Power Aura Strength
<br />Lingering Dim
<br />1 or less Faint
<br />2 - 4 Moderate
<br />5 - 10 Strong
<br />11+ Overwhelming
<br />If an aura falls into more than one strength category, the spell indicates the stronger of the two.
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<br />Note: Each round, you can turn to detect things in a new area but if you move more than 2 meters the spell ends.</div>
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