36 lines
1.7 KiB
HTML
36 lines
1.7 KiB
HTML
<?xml version="1.0" encoding="ISO-8859-1" ?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Brilliant Energy Arrow</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Brilliant Energy Arrow :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>Brilliant Energy Arrow
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<br />Transmutation
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<br />Level: Assassin 2, ranger 2, justice of weald and woe 2
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<br />Components: V, M
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<br />Casting Time: 1 swift action
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<br />Range: M
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<br />Target: One creature
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<br />Duration: Instantaneous
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<br />Saving Throw: None
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<br />Spell Resistance: No
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<br />
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<br />When this spell is cast, you immediately fire a masterwork arrow or bolt at the target, and its head transforms into brilliant energy. A brilliant energy missile ignores nonliving matter. Armor bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the missile passes through armor. It deals normal damage and has no effect on constructs, undead, and objects.
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<br />
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<br />Material Component: Magical or masterwork arrow or bolt.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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</div>
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</body>
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</html>
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