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<title>Player Resource Consortium :: Manual :: Content :: Sequester</title>
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<div><h1> :: Sequester :: </h1></div><br />
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<div>Abjuration
<br />Level: Sor/Wiz 7
<br />Components: V, S, M
<br />Casting Time: 1 standard action
<br />Range: Touch
<br />Target: One willing creature or object (up to a 2-ft. cube/level) touched
<br />Duration: One day/level (D)
<br />Saving Throw: None
<br />Spell Resistance: No
<br />
<br />When cast, this spell not only prevents divination spells from working to detect or
<br />locate the creature or object affected by sequester, it also renders the affected
<br />creature or object invisible to any form of sight or seeing (as the invisibility spell).
<br />The spell does not prevent the subject from being discovered through tactile means or
<br />through the use of devices. Creatures affected by sequester become comatose and are effectively
<br />in a state of suspended animation until the spell wears off or is dispelled.
<br />
<br />Material Component: A basilisk eyelash, gum arabic, and a dram of whitewash.</div>
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