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<div><h1> :: Pyrotechnics :: </h1></div><br />
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<div>Pyrotechnics
<br />Transmutation
<br />Level: Brd 2, Sor/Wiz 2
<br />Components: V, S, M
<br />Casting Time: 1 standard action
<br />Range: Long (400 ft. + 40 ft./level)
<br />Target: Area
<br />Duration: 1d4+1 rounds, or 1d4+1 rounds after creatures leave the smoke cloud; see text
<br />Saving Throw: Will negates or Fortitude negates; see text
<br />Spell Resistance: Yes or No; see text
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<br />Pyrotechnics turns a fire into either a burst of blinding fireworks or a thick cloud of choking smoke, depending on the version you choose.
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<br />Fireworks: The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect causes creatures within 120 feet of the fire source to become blinded for 1d4+1 rounds (Will negates). These creatures must have line of sight to the fire to be affected. Spell resistance can prevent blindness.
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<br />Smoke Cloud: A writhing stream of smoke billows out from the source, forming a choking cloud. The cloud spreads 20 feet in all directions and lasts for 1 round per caster level. All sight, even darkvision, is ineffective in or through the cloud. All within the cloud take -4 penalties to Strength and Dexterity (Fortitude negates). These effects last for 1d4+1 rounds after the cloud dissipates or after the creature leaves the area of the cloud. Spell resistance does not apply.</div>
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<div><div class="div_spellsubradiallist"><h2>Subradial entries:</h2>
<div class="div_spellsubradiallistentry"> Pyrotechnics: Fireworks</div>
<div class="div_spellsubradiallistentry"> Pyrotechnics: Smoke</div>
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