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<title>Player Resource Consortium :: Manual :: Content :: Greater Disrupt Undead</title>
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<div><h1> :: Greater Disrupt Undead :: </h1></div><br />
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<div>Greater Disrupt Undead
<br />Necromancy
<br />Level: Sorcerer/wizard 3
<br />Components: V, S
<br />Casting Time: 1 standard action
<br />Range: Close (25 ft. + 5 ft./2 levels)
<br />Effect: Ray
<br />Duration: Instantaneous
<br />Saving Throw: None
<br />Spell Resistance: Yes
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<br />You must succeed on a ranged touch attack with the ray to strike a target. This spell functions like disrupt
<br />undead (PH 223), except that this ray deals 1d8 points of damage per caster level to any undead, to a maximum
<br />of 10d8. If the damage is sufficient to destroy the first target, then you can redirect the ray to another
<br />undead target within 15 feet of the first target. If you make a successful ranged touch attack on the second
<br />target, that target takes half of the damage rolled for the first target.</div>
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