Files
PRC8/nwn/nwnprc/DocGen/trunk/manual/english/content/spells/426.html
Jaysyn904 a36c854fc0 Updated PRC8 Manual
Removed much outdated material.
2025-11-07 12:27:33 -05:00

41 lines
2.1 KiB
HTML

<?xml version="1.0" encoding="ISO-8859-1" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>Player Resource Consortium :: Manual :: Content :: Earthquake</title>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
</head>
<body>
<div class="div_paddedcontent">
<div><h1> :: Earthquake :: </h1></div><br />
<!-- The icon, if building with icons. icon.html -->
<div class="div_paddedicon"></div>
<div>Caster Level(s): Cleric 8, Druid 9
<br />Innate Level: 8
<br />School: Evocation
<br />Descriptor(s):
<br />Component(s): Verbal, Somatic
<br />Range: Long
<br />Area of Effect / Target: 80 ft. radius
<br />Duration: 1 round
<br />Additional Counter Spells:
<br />Save: Reflex
<br />Spell Resistance: No
<br />
<br />When you cast earthquake, an intense but highly localized tremor rips the ground. The shock knocks creatures down, collapses structures, opens cracks in the ground, and more. The earthquake affects all terrain, vegetation, structures, and creatures in the area.
<br />
<br />Each creature standing in the area must always make a DC 15 Reflex save or fall down. Additional effects of an earthquake spell depend on the nature of the terrain where it is cast.
<br />
<br />Open Ground: Fissures open in the earth, and every creature on the ground has a 25% chance to fall into one (Reflex DC 20 to avoid a fissure). At the end of the spell, all fissures grind shut, killing any creatures trapped within.
<br />
<br />Cave, Cavern, or Tunnel; Structure: The spell collapses the roof, dealing 8d6 points of bludgeoning damage to any creature caught under the falling rubble (Reflex DC 15 half ).</div>
<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
<div></div>
</div>
</body>
</html>