35 lines
1.6 KiB
HTML
35 lines
1.6 KiB
HTML
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<title>Player Resource Consortium :: Manual :: Content :: Harm</title>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_common.css" />
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<link rel="stylesheet" type="text/css" href="../../../styles/manual_content_common.css" />
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</head>
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<body>
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<div class="div_paddedcontent">
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<div><h1> :: Harm :: </h1></div><br />
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<!-- The icon, if building with icons. icon.html -->
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<div class="div_paddedicon"></div>
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<div>Caster Level(s): Cleric 6, Druid 7
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<br />Innate Level: 6
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<br />School: Necromancy
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<br />Descriptor(s): Negative
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<br />Component(s): Verbal, Somatic
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<br />Range: Touch
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<br />Area of Effect / Target: Single
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<br />Duration: Instant
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<br />Additional Counter Spells: Heal
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<br />Save: None
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<br />Spell Resistance: Yes
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<br />
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<br />If the caster makes a successful melee touch attack, Harm charges a subject with negative energy that deals 10 points of damage per caster level (to a maximum of 150 points at 15th level). If the creature successfully saves, harm deals half this amount, but it cannot reduce the target's hit points to less than 1. This spell has a reverse effect on undead, healing the targeted undead instead of harming it.</div>
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<!-- A list of the names of this spell's subradials. Or nothing if there aren't any. spellsubradials.html -->
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<div></div>
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</div>
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</body>
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</html>
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