Added Elven blades to Weaponmaster prereqs Fixed Beckon the Frozen Fixed bug with Fire Brand Fixed duration bug with Improved Invisibility Added Soul Eater to Shifter prereqs Fixed ability based class prereqs in prc_prereq.nss Update Eye of Gruumsh for epic levels Update Ur-Priest for epic levels Update Forsaker for epic levels Update Anima Mage for epic levels Update Serene Guardian for epic levels Bladesinger abilities can use chain shirts Fixed Elemental Abjuration Fixed bug with prc cache creature. Forsakers can use non-magic items (heal kits, alchemy, etc) Updated ruleset.2da for NWNEE update Updated AotS bonus feats -Notes Added 3.5e Template index Added 3.5e update booklet Removed release archive
55 lines
2.1 KiB
Plaintext
55 lines
2.1 KiB
Plaintext
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//:////////////////////////////////////
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//: Eye of Gruumsh - Blinding Spittle
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//: ranged touch attack
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//: Reflex save (DC 10 + Eye of Gruumsh level + EoG Con bonus)
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//: Causes blindness
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//:////////////////////////////////////
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#include "prc_inc_sp_tch"
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void CheckBlindness(object oTarget)
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{
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if (GetIsDead(oTarget) || !PRCGetIsFighting(oTarget) && PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, oTarget) )
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{
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PRCRemoveSpecificEffect(EFFECT_TYPE_BLINDNESS, oTarget);
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}
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else if(PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, oTarget) )
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{
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DelayCommand(6.0, CheckBlindness(oTarget) );
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}
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}
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void main()
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{
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int iTargetRace = MyPRCGetRacialType(oTarget);
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int iBeholder = iTargetRace == RACIAL_TYPE_ABERRATION && GetHasSpell(710, oTarget) && GetHasSpell(711, oTarget) && GetHasSpell(712, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_ACID_S), oTarget);
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if(GetDistanceBetween(oCaster, oTarget) < 6.2 && // has to be within 20 ft.
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iTargetRace != RACIAL_TYPE_OOZE && // has to use sight to attack
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//iTargetRace != RACIAL_TYPE_CONSTRUCT &&
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//iTargetRace != RACIAL_TYPE_UNDEAD && //:: none of these have any intrinsic immmunity to blindness
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//iTargetRace != RACIAL_TYPE_ELEMENTAL &&
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//iTargetRace != RACIAL_TYPE_VERMIN &&
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!iBeholder)
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{
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int iHitEnemy = PRCDoRangedTouchAttack(oTarget);;
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if(iHitEnemy > 0)
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{
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int iDC = 10 + GetLevelByClass(CLASS_TYPE_PRC_EYE_OF_GRUUMSH, oCaster) + GetAbilityModifier(ABILITY_CONSTITUTION, oCaster);
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if(ReflexSave(oTarget, iDC, SAVING_THROW_TYPE_ACID, oCaster) == 0 && !GetIsImmune(oTarget, IMMUNITY_TYPE_BLINDNESS))
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{
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effect eBlind = EffectBlindness();
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eBlind, oTarget);
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DelayCommand(6.0,CheckBlindness(oTarget) );
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}
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}
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}
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}
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