Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			92 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|    ----------------
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|    Archer's Eye
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| 
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|    true_utr_archeye
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|    ----------------
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| 
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|    1/8/06 by Stratovarius
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| */ /** @file
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| 
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|     Archer's Eye
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| 
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|     Level: Evolving Mind 2
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|     Range: 60 feet
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|     Target: One Creature
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|     Duration: 5 Rounds
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|     Spell Resistance: None
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|     Save: None
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|     Metautterances: Extend
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| 
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|     Normal:  With a few words of Truespeech, you allow your target to strike true with his ranged attacks.
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|              Your target gains Blindfight if they are using a ranged weapon.
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|     Reverse: Your utterance wards an ally from harm, preventing the arrows of your enemies from finding their mark.
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|              Your target gains DR 10/- against piercing, stopping 10 points per TrueSpeaker level, with a max of 100 damage.
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| */
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| 
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| #include "true_inc_trufunc"
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| #include "true_utterhook"
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| //#include "prc_alterations"
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| 
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| void main()
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| {
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| /*
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|   Spellcast Hook Code
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|   Added 2006-7-19 by Stratovarius
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|   If you want to make changes to all utterances
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|   check true_utterhook to find out more
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| 
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| */
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| 
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|     if (!TruePreUtterCastCode())
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|     {
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|     // If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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|     object oTrueSpeaker = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
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|     struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_EXTEND, LEXICON_EVOLVING_MIND);
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|         
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|     if(utter.bCanUtter)
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|     {
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|         utter.fDur       = RoundsToSeconds(5);
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|         if(utter.bExtend) utter.fDur *= 2;
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|         // This utterance applies only to friends
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|         utter.bFriend = TRUE;
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|         
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|         // The NORMAL effect of the Utterance goes here
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|         if (utter.nSpellId == UTTER_ARCHERS_EYE)
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|         {
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|         	if (GetWeaponRanged(oItem))
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|         	{
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|         		utter.ipIProp1 = PRCItemPropertyBonusFeat(IP_CONST_FEAT_BLINDFIGHT);
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|         		object oSkin = GetPCSkin(oTrueSpeaker);
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|         		IPSafeAddItemProperty(oSkin, utter.ipIProp1, utter.fDur, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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|         		// Visuals 
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|         		utter.eLink = EffectVisualEffect(VFX_DUR_ULTRAVISION);
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|         	}
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|         	else
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|         	    FloatingTextStringOnCreature("Your target does not have a ranged weapon equipped. Utterance Failed.", oTrueSpeaker, FALSE);
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|         }
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|         // The REVERSE effect of the Utterance goes here
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|         else /* Effects of UTTER_ARCHERS_EYE_R would be here */
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|         {
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|         	// Damage Resistance 10 piercing, max of 100 total
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| 		utter.eLink = EffectLinkEffects(EffectDamageResistance(DAMAGE_TYPE_PIERCING, 10, min((10 * utter.nTruespeakerLevel), 100)), EffectVisualEffect(VFX_DUR_PROTECTION_ARROWS));
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|         }
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|         // If either of these ApplyEffect isn't needed, delete it.
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|         // Duration Effects
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTarget, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
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|         
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|         // Speak Unto the Masses. Swats an area with the effects of this utterance
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|         DoSpeakUntoTheMasses(oTrueSpeaker, oTarget, utter);
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|         // Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
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|         // The utterance isn't active if SR or Saves stop it
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|         // Make sure to delete one if not needed
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|         DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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|     }// end if - Successful utterance
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| } |