Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
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12/02/19 by Stratovarius
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Carpet of Shadow, OnExit
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Apprentice, Dark Terrain 
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Level/School: 1st/Conjuration (Creation) 
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Range: Close (25 ft. + 5 ft./2 levels) 
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Area: 10-ft. square
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Duration: 1 minute/level 
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Saving Throw: None 
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Spell Resistance: No
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The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
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You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
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*/
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#include "prc_inc_spells"
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#include "shd_myst_const"
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void main()
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{
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    object oCreator = GetAreaOfEffectCreator();
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    object oTarget  = GetExitingObject();
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    // Loop over effects, removing the ones from this power
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    effect eAOE;
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    if(GetHasSpellEffect(MYST_CARPET_SHADOW, oTarget))
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    {
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        eAOE = GetFirstEffect(oTarget);
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        while(GetIsEffectValid(eAOE))
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        {
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            if(GetEffectCreator(eAOE) == oCreator                            &&
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               GetEffectType(eAOE)    == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE &&
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               GetEffectSpellId(eAOE) == MYST_CARPET_SHADOW
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               )
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            {
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                RemoveEffect(oTarget, eAOE);
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            }
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            // Get next effect on the target
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            eAOE = GetNextEffect(oTarget);
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        }// end while - Effect loop
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    }// end if - Target has been affected at all
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}
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