PRC8/trunk/scripts/prc_mithral.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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//For crafted items
#include "prc_craft_inc"
//Assumes only one bane/dread can be applied
void BaneCheck(object oItem)
{
if(!GetIsObjectValid(oItem))
return;
itemproperty ipDread, ipBane;
int bDread = FALSE, bBane = FALSE;
ipBane = GetSpecificProperty(oItem, ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP, -1, IP_CONST_DAMAGEBONUS_2d6);
bBane = GetIsItemPropertyValid(ipBane);
if(!bBane)
{ //don't want to search through itemprops again
ipDread = GetSpecificProperty(oItem, ITEM_PROPERTY_DAMAGE_BONUS_VS_RACIAL_GROUP, -1, IP_CONST_DAMAGEBONUS_4d6);
bDread = GetIsItemPropertyValid(ipDread);
}
if(bBane || bDread)
{
int nRace, nBonus;
int nEnhance = IPGetWeaponEnhancementBonus(oItem);
if(bBane)
{
nRace = GetItemPropertySubType(ipBane);
}
else
{
nRace = GetItemPropertySubType(ipDread);
}
//Refresh enhancement bonuses in case of item upgrade
SetCompositeBonusT(oItem, "BaseEnhancementRace", nEnhance, ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_RACIAL_GROUP, nRace);
SetCompositeBonusT(oItem, "BaneEnhancement", (bDread) ? 4 : 2, ITEM_PROPERTY_ENHANCEMENT_BONUS_VS_RACIAL_GROUP, nRace);
}
}
void main()
{
object oPC = OBJECT_SELF;
object oArmour = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
int nBonus = 0;
int nCapIncrease = 0;
int nLevel = (GetLevelByClass(CLASS_TYPE_COC, oPC));
if(StringToInt(GetStringLeft(GetTag(oArmour), 3)) & 16)
{ //mithral armour :P
nCapIncrease += 2;
}
if(nLevel >= 3)
{ //increases by 1 every 3 levels of champion of corellon
nCapIncrease += nLevel / 3;
}
if(nCapIncrease)
{
int nMaxDexBonus;
SetIdentified(oArmour, FALSE);
switch(GetGoldPieceValue(oArmour))
{
case 1: nMaxDexBonus = -1; break; // None - assumes you can't make robes mithral
case 5: nMaxDexBonus = 8; break; // Padded
case 10: nMaxDexBonus = 6; break; // Leather
case 15: nMaxDexBonus = 4; break; // Studded Leather / Hide
case 100: nMaxDexBonus = 4; break; // Chain Shirt / Scale Mail
case 150: nMaxDexBonus = 2; break; // Chainmail / Breastplate
case 200: nMaxDexBonus = 1; break; // Splint Mail / Banded Mail
case 600: nMaxDexBonus = 1; break; // Half-Plate
case 1500: nMaxDexBonus = 1; break; // Full Plate
}
SetIdentified(oArmour, TRUE);
if(nMaxDexBonus == -1)
nBonus = 0; //can't increase max dex bonus on 0 base AC armour since it's unlimited
int nDexBonus = (GetAbilityScore(oPC, ABILITY_DEXTERITY) - 10) / 2;
if(nDexBonus > nMaxDexBonus)
{
nBonus = min(nDexBonus - nMaxDexBonus, nCapIncrease);
}
}
SetCompositeBonus(GetPCSkin(oPC), "PRC_CRAFT_MITHRAL", nBonus, ITEM_PROPERTY_AC_BONUS);
BaneCheck(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC));
BaneCheck(GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC));
}