Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 12/02/19 by Stratovarius
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| 
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| Carpet of Shadow, OnExit
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| 
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| Apprentice, Dark Terrain 
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| Level/School: 1st/Conjuration (Creation) 
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| Range: Close (25 ft. + 5 ft./2 levels) 
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| Area: 10-ft. square
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| Duration: 1 minute/level 
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| Saving Throw: None 
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| Spell Resistance: No
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| 
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| The ground becomes rough and hazardous, the real floor superimposed with irregular terrain of the Plane of Shadow.
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| 
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| You cloak the ground with an uneven and hard to traverse surface. All movement speed is halved.
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| */
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| 
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| #include "prc_inc_spells"
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| #include "shd_myst_const"
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| 
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| void main()
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| {
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|     object oCreator = GetAreaOfEffectCreator();
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|     object oTarget  = GetExitingObject();
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| 
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|     // Loop over effects, removing the ones from this power
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|     effect eAOE;
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|     if(GetHasSpellEffect(MYST_CARPET_SHADOW, oTarget))
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|     {
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|         eAOE = GetFirstEffect(oTarget);
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|         while(GetIsEffectValid(eAOE))
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|         {
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|             if(GetEffectCreator(eAOE) == oCreator                            &&
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|                GetEffectType(eAOE)    == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE &&
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|                GetEffectSpellId(eAOE) == MYST_CARPET_SHADOW
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|                )
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|             {
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|                 RemoveEffect(oTarget, eAOE);
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|             }
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|             // Get next effect on the target
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|             eAOE = GetNextEffect(oTarget);
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|         }// end while - Effect loop
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|     }// end if - Target has been affected at all
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| }
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