Baleful Utterance affects detected traps. Tempest offhand attack fix. Minified feat.2da. Started reviewing @Tenjac's incomplete spell scripts. Updated release archive.
61 lines
1.8 KiB
Plaintext
61 lines
1.8 KiB
Plaintext
//:://////////////////////////////////////////////
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//:: Name Angelskin
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//:: FileName sp_angelskin.nss
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//:://////////////////////////////////////////////
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/** @file
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Abjuration [Good]
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Level: Paladin 2
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Components: V, S, DF,
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Casting Time: 1 standard action
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Range: Touch
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Target: Lawful good creature touched
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Duration: 1 round/level
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Saving Throw: Will negates (harmless)
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Spell Resistance: Yes (harmless)
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You touch your ally with the holy symbol and invoke the blessed words. An opalescent
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glow spreads across her skin, imbuing it with a pearl-like sheen.
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The subject gains damage reduction 5/evil.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Tenjac
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//:: Created On: 1/22/21
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//:: Updated by: Jaysyn
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//:: Updated on: 2024-10-01 08:58:45
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//:://////////////////////////////////////////////
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#include "prc_sp_func"
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#include "prc_add_spell_dc"
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void main()
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{
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if(!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_ABJURATION);
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nCasterLvl = PRCGetCasterLevel(oPC);
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int nMetaMagic = PRCGetMetaMagicFeat();
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float fDur = RoundsToSeconds(nCasterLvl);
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if(nMetaMagic & METAMAGIC_EXTEND)
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{
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fDur += fDur;
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}
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// Alignment check
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if((GetAlignmentGoodEvil(oTarget) == ALIGNMENT_GOOD) && (GetAlignmentLawChaos(oTarget) == ALIGNMENT_LAWFUL))
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{
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effect eDR = EffectDamageReduction(5, DAMAGE_POWER_PLUS_THREE, 0);
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effect eVFX = EffectVisualEffect(VFX_DUR_AURA_WHITE);
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effect eSpell = EffectLinkEffects(eDR, eVFX);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eSpell, oTarget, fDur);
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}
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else
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{
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// Invalid target alignment
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SendMessageToPC(oPC, "This spell must target a lawful good creature.");
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}
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} |