Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			39 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 18/02/19 by Stratovarius
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| 
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| Shadow Plague
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| 
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| Master, Shadow Calling 
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| Level/School: 8th/Conjuration (Creation) [Cold]
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| 
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| This mystery functions like the spell incendiary cloud, except that it deals cold damage rather than fire damage.
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| */
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| 
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| #include "shd_inc_shdfunc"
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| #include "shd_mysthook"
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| 
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| void main()
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| {
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|     if(!ShadPreMystCastCode()) return;
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| 
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|     object oShadow      = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     struct mystery myst = EvaluateMystery(oShadow, oTarget, (METASHADOW_EXTEND | METASHADOW_EMPOWER | METASHADOW_MAXIMIZE));
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|     
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|     if (DEBUG) DoDebug(GetName(oShadow)+" is casting Shadow Plague", oShadow);    
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| 
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|     if(myst.bCanMyst)
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|     {
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|         location lTarget = PRCGetSpellTargetLocation();
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|         myst.fDur = 6.0 * myst.nShadowcasterLevel;
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|         if(myst.bExtend) myst.fDur *= 2;
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| 
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|         // Create AoE
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|         myst.eLink = EffectAreaOfEffect(AOE_PER_PLAGUE_SHADOW);
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|         ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
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|         
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|         myst.nPen = ShadowSRPen(oShadow, myst.nShadowcasterLevel);
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|         myst.nSaveDC = GetShadowcasterDC(oShadow);
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|         SetLocalMystery(oShadow, MYST_HOLD_MYST+"4", myst);
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|     }
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| } |