Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			20 lines
		
	
	
		
			850 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			850 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 3/1/21 by Stratovarius
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| 
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| Incandescent Strike (Su): You can channel incarnum to increase the damage dealt by your melee attacks. For each
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| such augmented attack, you gain a bonus on your damage roll equal to the number of points of essentia invested in
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| this ability. Whenever you have essentia invested in incandescent strike, your hands glow like a light spell.
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| */
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| 
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| #include "moi_inc_moifunc"
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| 
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| void main()
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| {
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|     object oMeldshaper = PRCGetSpellTargetObject(); 
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|     int nEssentia      = GetEssentiaInvested(oMeldshaper, MELD_INCANDESCENT_STRIKE);
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|     effect eLink;
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| 
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|     if (nEssentia) eLink = EffectLinkEffects(EffectVisualEffect(VFX_DUR_LIGHT_WHITE_20), EffectDamageIncrease(IPGetDamageBonusConstantFromNumber(nEssentia), DAMAGE_TYPE_BASE_WEAPON));
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| 
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|     ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(eLink), oMeldshaper, 9999.0);
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| } |