PRC8/nwn/nwnprc/trunk/scripts/prc_nui_dsc_view.nss
Jaysyn904 a882749366 2025/06/22 Update
Fixed Vow of Poverty.
Fixed Vow of Poverty bonus feats not being restored onClientEnter.
Added PRC option for spontaneous casters unlearning spells (@Rakiov)
Gloura was double dipping caster level.
Added NUI levelup spellpicker for most AMS classes (@Rakiov)
Tweaked Tactical Insight.
Updated ToB maneuver TLK entries to display correct prerequisites.
2025-06-22 19:40:24 -04:00

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//::///////////////////////////////////////////////
//:: PRC Spellbook Description NUI
//:: prc_nui_dsc_view
//:://////////////////////////////////////////////
/*
This is the view for the Spell Description NUI
*/
//:://////////////////////////////////////////////
//:: Created By: Rakiov
//:: Created On: 29.05.2005
//:://////////////////////////////////////////////
#include "nw_inc_nui"
#include "prc_nui_consts"
#include "inc_2dacache"
#include "prc_nui_com_inc"
void main()
{
int featID = GetLocalInt(OBJECT_SELF, NUI_SPELL_DESCRIPTION_FEATID_VAR);
int spellId = GetLocalInt(OBJECT_SELF, NUI_SPELL_DESCRIPTION_SPELLID_VAR);
int realSpellId = GetLocalInt(OBJECT_SELF, NUI_SPELL_DESCRIPTION_REAL_SPELLID_VAR);
int nClass = GetLocalInt(OBJECT_SELF, NUI_SPELL_DESCRIPTION_CLASSID_VAR);
// look for existing window and destroy
int nPreviousToken = NuiFindWindow(OBJECT_SELF, NUI_SPELL_DESCRIPTION_WINDOW_ID);
if(nPreviousToken != 0)
{
NuiDestroy(OBJECT_SELF, nPreviousToken);
}
// in order of accuracy for names it goes RealSpellID > SpellID > FeatID
string spellName = GetSpellName(spellId, realSpellId, featID, nClass);
// Descriptions and Icons are accuratly stored on the feat
string spellDesc = GetStringByStrRef(StringToInt(Get2DACache("feat", "DESCRIPTION", featID)));
string spellIcon = Get2DACache("feat", "ICON", featID);
json jRoot = JsonArray();
json jGroup = JsonArray();
json jRow = JsonArray();
json jImage = NuiImage(JsonString(spellIcon), JsonInt(NUI_ASPECT_EXACT), JsonInt(NUI_HALIGN_LEFT), JsonInt(NUI_VALIGN_TOP));
jImage = NuiWidth(jImage, 32.0f);
jRow = JsonArrayInsert(jRow, jImage);
jRow = NuiCol(jRow);
jGroup = JsonArrayInsert(jGroup, jRow);
jRow = JsonArray();
json jText = NuiText(JsonString(spellDesc), FALSE, NUI_SCROLLBARS_AUTO);
jRow = JsonArrayInsert(jRow, jText);
jRow = NuiCol(jRow);
jGroup = JsonArrayInsert(jGroup, jRow);
jGroup = NuiRow(jGroup);
jGroup = NuiGroup(jGroup, TRUE, NUI_SCROLLBARS_NONE);
jRoot = JsonArrayInsert(jRoot, jGroup);
jRow = JsonArray();
jRow = JsonArrayInsert(jRow, NuiSpacer());
json jButton = NuiId(NuiButton(JsonString("OK")), NUI_SPELL_DESCRIPTION_OK_BUTTON);
jButton = NuiWidth(jButton, 175.0f);
jButton = NuiHeight(jButton, 48.0f);
jRow = JsonArrayInsert(jRow, jButton);
jRow = NuiRow(jRow);
jRoot = JsonArrayInsert(jRoot, jRow);
jRoot = NuiCol(jRoot);
// This is the main window with jRoot as the main pane. It includes titles and parameters (more on those later)
json nui = NuiWindow(jRoot, JsonString(spellName), NuiBind("geometry"), NuiBind("resizable"), JsonBool(FALSE), NuiBind("closable"), NuiBind("transparent"), NuiBind("border"));
// finally create it and it'll return us a non-zero token.
int nToken = NuiCreate(OBJECT_SELF, nui, NUI_SPELL_DESCRIPTION_WINDOW_ID);
// get the geometry of the window in case we opened this before and have a
// preference for location
json geometry = NuiRect(-1.0f,-1.0f, 426.0f, 446.0f);
// Set the binds to their default values
NuiSetBind(OBJECT_SELF, nToken, "geometry", geometry);
NuiSetBind(OBJECT_SELF, nToken, "resizable", JsonBool(FALSE));
NuiSetBind(OBJECT_SELF, nToken, "closable", JsonBool(FALSE));
NuiSetBind(OBJECT_SELF, nToken, "transparent", JsonBool(FALSE));
NuiSetBind(OBJECT_SELF, nToken, "border", JsonBool(TRUE));
ClearSpellDescriptionNUI();
}