PRC8/trunk/spells/sp_frogs_fish.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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//::///////////////////////////////////////////////
//:: Name Rain of Frogs or Fish
//:: FileName sp_frogs_fish.nss
//:://////////////////////////////////////////////
/* Spell that is cast on individual creatures to
handle the damage and removal of Rain of Frogs or
Fish.
Author: Tenjac
Created: 3/10/2006
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
void DamLoop(object oTarget, object oArea, int nCounter);
#include "prc_inc_spells"
void main()
{
object oTarget = OBJECT_SELF;
object oArea = GetLocalObject(oTarget, "PRC_RAIN_FROGS_FISH_AREA");
int nCounter = 10 * (d6(3));
DamLoop(oTarget, oArea, nCounter);
}
void DamLoop(object oTarget, object oArea, int nCounter)
{
if(GetArea(oTarget) == oArea && nCounter > 0)
{
int nDam = d3(1);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, PRCEffectDamage(oTarget, nDam, DAMAGE_TYPE_BLUDGEONING), oTarget);
//Decrement counter
nCounter--;
//Do it again
DelayCommand(6.0f, DamLoop(oTarget, oArea, nCounter));
}
}