Files
PRC8/nwn/nwnprc/trunk/spells/sp_ecto_enhnc.nss
Jaysyn904 d94be0fd42 2026/04/03
Summon Undead now uses PRCGetSpellId().
Ectoplasmic Enhancement now doesn't quit after testing a non-undead.
Warmage no longer has infinite casts of Disrupt Undead.
Crushing Despair now respects Mind Immunity.
Incendiary Cloud now uses MyFirstObjectInShape() and MyNextObjectInShape().
Tweaked prc_s_spellb.nss to always pass oPC to GetSlotCount() since the function is OBJECT_INVALID by default.
Tweaked prc_prereq.nss to always pass oPC to GetSlotCount() since the function is OBJECT_INVALID by default.
Form of Doom's Fear Aura now respects Mind Immunity  and Fear Immunity.
Dread Necromancer's Fear Aura now respects Mind Immunity.
Summon Undead skeletons not how the correct resistances.
Enlighted Fist & Dragon Disciple can now qualify for Improved Spell Resistance.
Cerebremancer can now take Bane Magic.
2026-04-03 14:21:10 -04:00

114 lines
4.3 KiB
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//::///////////////////////////////////////////////
//:: Name Ectoplasmic Enhancement
//:: FileName sp_ecto_enhnc.nss
//:://////////////////////////////////////////////
/**@file Ectoplasmic Enhancement
Necromancy [Evil]
Level: Sor/Wiz 6
Components: V, S
Casting Time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Target: One incorporeal undead/level
Duration: 24 hours
Saving Throw: None
Spell Resistance: No
The undead affected by this spell gain a +1
deflection bonus to Armor Class, +1d8 temporary
hit points, a +1 enhancement bonus on attack rolls,
and a +2 bonus to turn resistance. Each of these
enhancements increases by +1 for every three caster
levels. So a 12th level caster grants a +5
deflection bonus to AC, an extra 1d8+4 temporary
hit points, a +5 enhancement bonus on attack rolls,
and a +6 bonus to turn resistance.
Author: Tenjac
Created: 5/9/06
*/
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
#include "prc_inc_spells"
void main()
{
//vars
object oPC = OBJECT_SELF;
location lLoc = PRCGetSpellTargetLocation();
int nCasterLvl = PRCGetCasterLevel(oPC);
int nBonus = PRCMax((nCasterLvl/3), 1);
int nRace;
//Spellhook
if(!X2PreSpellCastCode()) return;
PRCSetSchool(SPELL_SCHOOL_NECROMANCY);
object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, FALSE, OBJECT_TYPE_CREATURE);
//loop
while(GetIsObjectValid(oTarget))
{
nRace = MyPRCGetRacialType(oTarget);
//Check for incorporeal undead
if(nRace == RACIAL_TYPE_UNDEAD)
{
if(GetIsIncorporeal(oTarget))
{
// Apply effects to valid target
effect eLink = EffectACIncrease(nBonus, AC_DEFLECTION_BONUS);
eLink = EffectLinkEffects(eLink, EffectTurnResistanceIncrease(nBonus + 1));
eLink = EffectLinkEffects(eLink, EffectTemporaryHitpoints(d8(1) + nBonus - 1));
eLink = EffectLinkEffects(eLink, EffectAttackIncrease(nBonus));
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PARALYZED));
//Apply for 1 day
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(24));
}
else
{
SendMessageToPC(oPC, "Target creature is not incorporeal.");
}
}
else
{
SendMessageToPC(oPC, "Target creature is not undead.");
}
// Always advance to next target
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, FALSE, OBJECT_TYPE_CREATURE);
}
/* while(GetIsObjectValid(oTarget))
{
nRace = MyPRCGetRacialType(oTarget);
//Check for incorporeal undead
if(nRace == RACIAL_TYPE_UNDEAD)
{
if(GetIsIncorporeal(oTarget))
{
effect eLink = EffectACIncrease(nBonus, AC_DEFLECTION_BONUS);
eLink = EffectLinkEffects(eLink, EffectTurnResistanceIncrease(nBonus + 1));
eLink = EffectLinkEffects(eLink, EffectTemporaryHitpoints(d8(1) + nBonus - 1));
eLink = EffectLinkEffects(eLink, EffectAttackIncrease(nBonus));
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PARALYZED));
//Apply for 1 day
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(24));
}
else
{
SendMessageToPC(oPC, "Target creature is not incorporeal.");
}
}
else
{
SendMessageToPC(oPC, "Target creature is not undead.");
continue;
}
oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, lLoc, FALSE, OBJECT_TYPE_CREATURE);
} */
//SPEvilShift(oPC);
PRCSetSchool();
}