Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			84 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|    ----------------
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|    Hidden Truth
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| 
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|    true_utr_hdntrth
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|    ----------------
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| 
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|    1/8/06 by Stratovarius
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| */ /** @file
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| 
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|     Hidden Truth
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|     
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|     Level: Evolving Mind 2
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|     Range: 60 feet
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|     Target: One Creature
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|     Duration: 1 Round
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|     Spell Resistance: No
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|     Save: None
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|     Metautterances: Extend
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| 
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|     Normal:  Your words allow your target to tap into a reserve of knowledge
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|              Your ally gains +10 to all Lore checks.
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|     Reverse: Your target's words ring true thanks to this utterance - even if they actually are not.
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|              Your ally gains +10 to all Bluff checks.
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| */
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| 
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| #include "true_inc_trufunc"
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| #include "true_utterhook"
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| //#include "prc_alterations"
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| 
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| void main()
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| {
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| /*
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|   Spellcast Hook Code
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|   Added 2006-7-19 by Stratovarius
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|   If you want to make changes to all utterances
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|   check true_utterhook to find out more
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| 
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| */
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| 
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|     if (!TruePreUtterCastCode())
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|     {
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|     // If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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|     object oTrueSpeaker = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     struct utterance utter = EvaluateUtterance(oTrueSpeaker, oTarget, METAUTTERANCE_EXTEND, LEXICON_EVOLVING_MIND);
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| 
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|     if(utter.bCanUtter)
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|     {
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|         // Used to Ignore SR in Speak Unto the Masses for friendly utterances.
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| 	utter.bIgnoreSR = TRUE;
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| 	// This utterance applies only to friends
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|         utter.bFriend = TRUE;
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|         utter.fDur = RoundsToSeconds(1);
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|         if(utter.bExtend) utter.fDur *= 2;
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|         
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|         // The NORMAL effect of the Utterance goes here
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|         if (utter.nSpellId == UTTER_HIDDEN_TRUTH)
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|         {
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|         	// Lore
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|         	utter.eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_LORE, 10), EffectVisualEffect(VFX_DUR_SHIELD_OF_LAW));
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|         }
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|         // The REVERSE effect of the Utterance goes here
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|         else // UTTER_HIDDEN_TRUTH_R
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|         {
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| 		// Bluff
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| 		utter.eLink = EffectLinkEffects(EffectSkillIncrease(SKILL_BLUFF, 10), EffectVisualEffect(VFX_DUR_ENTROPIC_SHIELD));
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|         }
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|         // Duration Effects
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTarget, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
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|         
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|         // Speak Unto the Masses. Swats an area with the effects of this utterance
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|         DoSpeakUntoTheMasses(oTrueSpeaker, oTarget, utter);
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|         // Mark for the Law of Sequence. This only happens if the utterance succeeds, which is why its down here.
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|         // The utterance isn't active if SR stops it
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|         DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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|     }// end if - Successful utterance    
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| }
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