Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: Sanctified Mind Disrupting Blow
 | |
| //:: psi_smnd_disblow.nss
 | |
| //::///////////////////////////////////////////////
 | |
| /*
 | |
|     Performs an attack round with a chance on the first
 | |
|     attack to force a save that stops them from using 
 | |
|     psionics for 1d4 rounds.
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Modified By: Stratovarius
 | |
| //:: Modified On: 17.2.2006
 | |
| //:://////////////////////////////////////////////
 | |
| 
 | |
| #include "prc_inc_combat"
 | |
| #include "psi_inc_psifunc"
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     object oPC = OBJECT_SELF;
 | |
|     object oTarget = PRCGetSpellTargetObject();
 | |
|     effect eDummy = EffectVisualEffect(VFX_IMP_DIVINE_STRIKE_HOLY);
 | |
|     int nDC = 10 + GetLevelByClass(CLASS_TYPE_SANCTIFIED_MIND, oPC) + GetAbilityModifier(ABILITY_WISDOM, oPC);
 | |
| 
 | |
|     PerformAttackRound(oTarget, oPC, eDummy, 0.0, 0, 0, DAMAGE_TYPE_MAGICAL, FALSE, "Disrupting Strike Hit", "Disrupting Strike Miss");
 | |
|     
 | |
|     if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
 | |
|     {
 | |
|         // Fort Save vs DC of 10 + Class level + Wis Mod
 | |
| 	if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
 | |
|         {
 | |
|                 // Target cannot use psionics or psi-likes for 1d4 rounds
 | |
|         	SetLocalInt(oTarget, "DisruptingStrike_PsionicsFail", TRUE);
 | |
|         	DelayCommand(RoundsToSeconds(d4()), DeleteLocalInt(oTarget, "DisruptingStrike_PsionicsFail"));
 | |
|         }
 | |
|     }    
 | |
| }
 |