Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //:://////////////////////////////////////////////
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| //:: Name     Blessed Aim Heartbeat
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| //:: FileName   sp_blessedaimc.nss
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| //:://////////////////////////////////////////////
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| /** @file
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| Blessed Aim
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| Divination
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| Level: Blackguard 1, Cleric 1, Paladin 1,
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| Components: V, S,
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| Casting Time: 1 standard action
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| Range: 50 ft.
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| Effect: 50-ft.-radius spread centered on you
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| Duration: 1 minute/level
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| Saving Throw: Will negates (harmless)
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| Spell Resistance: No
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| 
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| With the blessing of your deity, you bolster your allies' aim with an exhortation.
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| 
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| This spell grants your allies within the spread a +2 morale bonus on ranged attack rolls.
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| 
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|  
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Tenjac
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| //:: Created On: 
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| //:://////////////////////////////////////////////
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| 
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| #include "prc_sp_func"
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| #include "prc_add_spell_dc"
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| 
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| void main()
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| {
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| 	location lLoc = GetLocation(OBJECT_SELF);
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| 	object oItem;
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| 	
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| 	object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(50.0), lLoc, FALSE, OBJECT_TYPE_CREATURE);
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| 	{
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| 		oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oTarget);
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| 		if(GetIsReactionTypeFriendly(oTarget)
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| 		{
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| 			if GetWeaponRanged(oItem)
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| 			{
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| 				SPApplyEffectToObject(oTarget, EffectAttackIncrease(2), 6.0f)
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| 			}
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| 		}
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| 		oTarget = GetNextObjectInShape(SHAPE_SPHERE, FeetToMeters(50.0), lLoc, FALSE, OBJECT_TYPE_CREATURE);
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| } |