Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
49 lines
1.7 KiB
Plaintext
49 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Aura of Flame
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//:: FileName inv_dra_auraflm.nss
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//::///////////////////////////////////////////////
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/*
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Greater Invocation
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6th Level Spell
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You become wreathed in an aura of orange fire. Any
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creature striking you in melee takes a number of
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points of fire damage equal to your caster level.
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Spell resistance can prevent this damage.
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*/
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//::///////////////////////////////////////////////
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if(!PreInvocationCastCode()) return;
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//Declare major variables
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object oCaster = OBJECT_SELF;
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object oSkin = GetPCSkin(oCaster);
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int CasterLvl = GetInvokerLevel(oCaster, GetInvokingClass());
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effect eVis = EffectVisualEffect(VFX_DUR_ELEMENTAL_SHIELD);
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effect eShield = EffectDamageShield(CasterLvl - 1, DAMAGE_BONUS_1, DAMAGE_TYPE_FIRE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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//Link effects
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effect eLink = EffectLinkEffects(eShield, eDur);
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eLink = EffectLinkEffects(eLink, eVis);
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//Fire cast spell at event for the specified target
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SignalEvent(oCaster, EventSpellCastAt(oCaster, INVOKE_AURA_OF_FLAME, FALSE));
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// *GZ: No longer stack this spell
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if(GetHasSpellEffect(INVOKE_AURA_OF_FLAME, oCaster))
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PRCRemoveSpellEffects(INVOKE_AURA_OF_FLAME, oCaster, oCaster);
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//Apply the VFX impact and effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oCaster, HoursToSeconds(24), TRUE, -1, CasterLvl);
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IPSafeAddItemProperty(oSkin, ItemPropertyLight(IP_CONST_LIGHTBRIGHTNESS_BRIGHT, IP_CONST_LIGHTCOLOR_ORANGE), HoursToSeconds(24), X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
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}
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