Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
75 lines
2.3 KiB
Plaintext
75 lines
2.3 KiB
Plaintext
/*
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----------------
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Fountain of Blood
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tob_tgcw_ftnbld
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----------------
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18/08/07 by Stratovarius
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*/ /** @file
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Fountain of Blood
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Tiger Claw (Boost)
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Level: Swordsage 4, Warblade 4
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Prerequisite: Two Tiger Claw maneuvers
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Initiation Action: 1 Swift Action
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Range: 30 ft.
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Area: 30 ft burst.
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Duration: 1 minute
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Saving Throw: Will partial; see text
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With a war cry, you leap into the air and lift your weapon high overhead. As you arc downward, your weight and momentum
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lend bone-crushing force to your attack.
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You strike a foe with less than 10 hit points for an additional 1d6, causing all creatures within the area to make a will
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save or be shaken for one minute.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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// Since we can't go to -10
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if (10 >= GetCurrentHitPoints(oTarget))
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{
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(d6()), oTarget);
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effect eFNF = EffectVisualEffect(VFX_FNF_LOS_EVIL_30);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eFNF, GetLocation(oInitiator));
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), GetLocation(oInitiator));
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while(GetIsObjectValid(oTarget))
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{
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if(GetIsEnemy(oTarget, oInitiator))
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{
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// Saving Throw
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (14 + GetAbilityModifier(ABILITY_STRENGTH, oInitiator))))
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{
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effect eLink = ExtraordinaryEffect(EffectLinkEffects(EffectShaken(), EffectVisualEffect(VFX_IMP_DOOM)));
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 60.0);
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}
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), GetLocation(oInitiator));
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}
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}
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else
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FloatingTextStringOnCreature("The target has too many hit points for this maneuver", oInitiator, FALSE);
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}
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} |