Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
65 lines
2.1 KiB
Plaintext
65 lines
2.1 KiB
Plaintext
/*
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----------------
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Hunter's Sense
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tob_tgcw_hntsns.nss
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----------------
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27/04/07 by Stratovarius
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*/ /** @file
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Hunter's Sense
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Tiger Claw (Stance)
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Level: Swordsage 1, Warblade 1
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: Stance.
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You sniff at the air like a hunting animal. After you focus your mind,
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an array of scents that normally eludes your awareness becomes clear to you.
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You gain the scent ability.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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//#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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object oSkin = GetPCSkin(oInitiator);
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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// What we use to replace scent
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effect eScent = EffectLinkEffects(EffectSkillIncrease(SKILL_SPOT, 4), EffectSkillIncrease(SKILL_LISTEN, 4));
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eScent = EffectLinkEffects(eScent, EffectSkillIncrease(SKILL_SEARCH, 4));
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eScent = EffectLinkEffects(eScent, EffectVisualEffect(VFX_DUR_FREEDOM_MOVEMENT));
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if (GetHasDefensiveStance(oInitiator, DISCIPLINE_TIGER_CLAW))
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eScent = EffectLinkEffects(eScent, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
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if (GetLevelByClass(CLASS_TYPE_BLOODCLAW_MASTER, oInitiator) >= 2)
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{
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eScent = EffectLinkEffects(eScent, EffectMovementSpeedIncrease(33));
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eScent = EffectLinkEffects(eScent, EffectACIncrease(1));
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}
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if (GetLocalInt(oInitiator, "TigerFangSharpClaw")) eScent = EffectLinkEffects(eScent, EffectDamageIncrease(DAMAGE_BONUS_1, DAMAGE_TYPE_BASE_WEAPON));
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eScent = ExtraordinaryEffect(eScent);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eScent, oTarget);
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IPSafeAddItemProperty(oSkin, ItemPropertyBonusFeat(IP_CONST_FEAT_KEEN_SENSES), 0.0f, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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} |