Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
56 lines
1.7 KiB
Plaintext
56 lines
1.7 KiB
Plaintext
/*
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Rabid Wolf Strike
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tob_tgcw_rbdwlf.nss
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08/06/07 by Stratovarius
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*/ /** @file
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Rabid Wolf Strike
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Tiger Claw (Strike)
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Level: Swordsage 2, Warblade 2
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creatures
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You foam at the mouth and scream in rage as you make a powerful attack
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against your enemy. You set aside all thoughts of defense as you lunge forward.
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Make a single attack with a +4 bonus on the attack roll, and +2d6 damage.
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You take a -4 penalty to AC for the rest of the round.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eNone;
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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int nBonus = TOBSituationalAttackBonuses(oInitiator, DISCIPLINE_TIGER_CLAW);
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DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 4 + nBonus, d6(2), GetWeaponDamageType(oWeap), "Rabid Wolf Strike Hit", "Rabid Wolf Strike Miss"));
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effect eLink = EffectACDecrease(4);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_ROOTED_TO_SPOT));
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eLink = ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oInitiator, 6.0);
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DelayCommand(0.1, TigerBlooded(oInitiator, oTarget));
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}
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} |