Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
70 lines
2.5 KiB
Plaintext
70 lines
2.5 KiB
Plaintext
/*
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----------------
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Syllable of Detachment
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Bereft level 1
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true_bft_detach
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----------------
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19/7/06 by Stratovarius
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*/ /** @file
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Type of Feat: Class
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Prerequisite: Bereft 1
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Specifics: When the Bereft successfully speak this syllable, the target takes a -2 penalty to skills, AB, and saves for a number of rounds equal to the Bereft's class level.
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Use: Selected.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2006-7-19 by Stratovarius
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If you want to make changes to all utterances
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check true_utterhook to find out more
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*/
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if (!TruePreUtterCastCode())
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{
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// If code within the PreUtterCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTrueSpeaker = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct utterance utter = EvaluateUtterance(oTrueSpeaker,
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oTarget,
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METAUTTERANCE_NONE/* Use METAUTTERANCE_NONE if it has no Metautterance usable*/,
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LEXICON_EVOLVING_MIND /* Uses the same DC formula*/);
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if(utter.bCanUtter)
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{
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// This is done so Speak Unto the Masses can read it out of the structure
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utter.nPen = GetTrueSpeakPenetration(oTrueSpeaker);
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utter.fDur = RoundsToSeconds(GetLevelByClass(CLASS_TYPE_BEREFT, oTrueSpeaker));
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if(utter.bExtend) utter.fDur *= 2;
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// If the Spell Penetration fails, don't apply any effects
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if (!PRCDoResistSpell(oTrueSpeaker, oTarget, utter.nPen))
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{
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// eLink is used for Duration Effects (Penalty to AB etc)
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utter.eLink = EffectLinkEffects(EffectAttackDecrease(2), EffectSavingThrowDecrease(SAVING_THROW_ALL, 2));
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utter.eLink = EffectLinkEffects(utter.eLink, EffectSkillDecrease(SKILL_ALL_SKILLS, 2));
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utter.eLink = EffectLinkEffects(utter.eLink, EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MAJOR));
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}
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// If either of these ApplyEffect isn't needed, delete it.
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// Duration Effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, utter.eLink, oTarget, utter.fDur, TRUE, utter.nSpellId, utter.nTruespeakerLevel);
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// Mark for the Law of Sequence. This only happens if the power succeeds, which is why its down here.
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DoLawOfSequence(oTrueSpeaker, utter.nSpellId, utter.fDur);
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}// end if - Successful utterance
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}
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