PRC8/nwn/trunk/smp/phs_s_detectevil.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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/*:://////////////////////////////////////////////
//:: Spell Name Detect Evil
//:: Spell FileName PHS_S_DetectEvil
//:://////////////////////////////////////////////
//:: In Game Spell desctiption
//:://////////////////////////////////////////////
Divination
Level: Clr 1
Components: V, S, DF
Casting Time: 1 standard action
Range: 20M.
Area: Cone-shaped emanation
Duration: Concentration, up to 10 min./ level (D)
Saving Throw: None
Spell Resistance: No
You can sense the presence of evil. The amount of information revealed
depends on how long you study a particular area or subject.
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
Placeholder script.
Possible, really, and should be easy enough, if limited to not including
magical items.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
}