Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
61 lines
2.3 KiB
Plaintext
61 lines
2.3 KiB
Plaintext
/*:://////////////////////////////////////////////
|
|
//:: Spell Name False Life
|
|
//:: Spell FileName phs_s_falselife
|
|
//:://////////////////////////////////////////////
|
|
//:: In Game Spell desctiption
|
|
//:://////////////////////////////////////////////
|
|
Personal range, 1 hour/level or until discharged.
|
|
|
|
You harness the power of unlife to grant yourself a limited ability to avoid
|
|
death. While this spell is in effect, you gain temporary hit points equal to
|
|
1d10 +1 per caster level (maximum +10).
|
|
|
|
Material Component: A small amount of alcohol or distilled spirits, which
|
|
you use to trace certain sigils on your body during casting. These sigils
|
|
cannot be seen once the alcohol or spirits evaporate.
|
|
//:://////////////////////////////////////////////
|
|
//:: Spell Effects Applied / Notes
|
|
//:://////////////////////////////////////////////
|
|
Applies it as the spell - 1d10 + 1-10 tempoary HP, and previous castings
|
|
are removed.
|
|
//:://////////////////////////////////////////////
|
|
//:: Created By: Jasperre
|
|
//::////////////////////////////////////////////*/
|
|
|
|
#include "PHS_INC_SPELLS"
|
|
|
|
void main()
|
|
{
|
|
// Spell Hook Check.
|
|
if(!PHS_SpellHookCheck(PHS_SPELL_FALSE_LIFE)) return;
|
|
|
|
// Declare Major Variables
|
|
object oCaster = OBJECT_SELF;
|
|
object oTarget = GetSpellTargetObject(); // Should be OBJECT_SELF only.
|
|
int nCasterLevel = PHS_GetCasterLevel();
|
|
int nMetaMagic = PHS_GetMetaMagicFeat();
|
|
// Get duration in hour
|
|
float fDuration = PHS_GetDuration(PHS_HOURS, nCasterLevel, nMetaMagic);
|
|
|
|
// Bonus is 1d10 + 1-10 tempoary HP.
|
|
int nLevelBonus = PHS_LimitInteger(nCasterLevel, 10);
|
|
// Metamagic the bonus HP, random 1d10 + 1-10.
|
|
int nBonusHP = PHS_MaximizeOrEmpower(10, 1, nMetaMagic, nLevelBonus);
|
|
|
|
// Declare effects
|
|
effect eVis = EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY);
|
|
effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
|
|
effect eTempHP = EffectTemporaryHitpoints(nBonusHP);
|
|
// Link effects
|
|
effect eLink = EffectLinkEffects(eCessate, eTempHP);
|
|
|
|
// Remove previous effects
|
|
PHS_RemoveSpellEffectsFromTarget(PHS_SPELL_FALSE_LIFE, oTarget);
|
|
|
|
// Signal spell cast at
|
|
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_FALSE_LIFE, FALSE);
|
|
|
|
// Apply effects
|
|
PHS_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
|
|
}
|