Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
78 lines
2.6 KiB
Plaintext
78 lines
2.6 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Guidance
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//:: Spell FileName PHS_S_Guidance
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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creature touched gets +1 on attack rolls, saving throws or skill checks for
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9 seconds.
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"This spell imbues the subject with a touch of divine guidance. The creature
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gets a +1 competence bonus on a single attack roll, saving throw, or skill
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check, for 9 seconds.
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You can either choose attack, saving throw, or skill for the bonus applied.
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NwN cannot affect "1 roll" so the duration is set to 9 seconds (and cannot
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be extended)."
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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As I have said, 9 seconds (IE should be about 1 attack, skill check (EG:
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use magical device, taunt) or save (or rounds of saves)).
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All 3 are universal bonuses (to all saves, or all skills). 9 seconds
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worth won't break a game.
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This will definatly be a sub-dial spell, the duration is too small and it
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is definatly not going to be a problem.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Spell hook check.
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if(!PHS_SpellHookCheck(PHS_SPELL_GUIDANCE)) return;
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// Declare major variables
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object oTarget = GetSpellTargetObject();
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int nSpell = GetSpellId();
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// Duration is a static 9 seconds - as true strike.
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float fDuration = 9.0;
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// Bonus effect...what is it?
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effect eBonus;
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// Depends on "subspell" cast
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if(nSpell == PHS_SPELL_GUIDANCE_SKILL)
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{
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eBonus = EffectSkillIncrease(SKILL_ALL_SKILLS, 1);
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}
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else if(nSpell == PHS_SPELL_GUIDANCE_SAVE)
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{
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eBonus = EffectSavingThrowIncrease(SAVING_THROW_ALL, 1);
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}
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// Default to attack
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else //if(nSpell == PHS_SPELL_GUIDANCE_ATTACK)
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{
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eBonus = EffectAttackIncrease(1, ATTACK_BONUS_MISC);
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}
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// Declare other effects
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effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE);
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// Link
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effect eLink = EffectLinkEffects(eBonus, eCessate);
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// Signal event spell cast at
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PHS_SignalSpellCastAt(oTarget, PHS_SPELL_GUIDANCE, FALSE);
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// Remove previous castings (remove subspell)
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PHS_RemoveSpellEffectsFromTarget(nSpell, oTarget);
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// Apply effects
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PHS_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
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}
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