Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
58 lines
2.5 KiB
Plaintext
58 lines
2.5 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Simulacrum
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//:: Spell FileName PHS_S_Simulacrum
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Illusion (Shadow)
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Level: Sor/Wiz 7
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Components: V, S, M, XP
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Casting Time: 12 hours
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Range: 0 ft.
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Effect: One duplicate creature
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Duration: Instantaneous
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Saving Throw: None
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Spell Resistance: No
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Simulacrum creates an illusory duplicate of any creature. The duplicate
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creature is partially real and formed from ice or snow. It appears to be
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the same as the original, but it has only one-half of the real creature’s
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levels or Hit Dice (and the appropriate hit points, feats, skill ranks, and
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special abilities for a creature of that level or HD). You can’t create a
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simulacrum of a creature whose Hit Dice or levels exceed twice your caster
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level. You must make a Disguise check when you cast the spell to determine
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how good the likeness is. A creature familiar with the original might detect
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the ruse with a successful Spot check (opposed by the caster’s Disguise
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check) or a DC 20 Sense Motive check.
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At all times the simulacrum remains under your absolute command. No special
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telepathic link exists, so command must be exercised in some other manner.
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A simulacrum has no ability to become more powerful. It cannot increase its
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level or abilities. If reduced to 0 hit points or otherwise destroyed, it
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reverts to snow and melts instantly into nothingness. A complex process
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requiring at least 24 hours, 100 gp per hit point, and a fully equipped
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magical laboratory can repair damage to a simulacrum.
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Material Component: The spell is cast over the rough snow or ice form, and
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some piece of the creature to be duplicated (hair, nail, or the like) must
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be placed inside the snow or ice. Additionally, the spell requires powdered
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ruby worth 100 gp per HD of the simulacrum to be created.
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XP Cost: 100 XP per HD of the simulacrum to be created (minimum 1,000 XP).
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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As silent image. Wait to start, probably possible.
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Placeholder script.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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