Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Mummy Dust
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//:: X2_S2_MumDust
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Summons a strong warrior mummy for you to
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command.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Andrew Nobbs
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//:: Created On: Feb 07, 2003
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//:://////////////////////////////////////////////
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/*
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Altered by Boneshank, for purposes of the Epic Spellcasting project.
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*/
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#include "prc_alterations"
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#include "inc_epicspells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY);
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if (!X2PreSpellCastCode())
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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return;
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}
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if (GetCanCastSpell(OBJECT_SELF, SPELL_EPIC_MUMDUST))
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{
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effect eSummon;
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eSummon = EffectSummonCreature("X2_S_MUMMYWARR",496,1.0f);
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eSummon = ExtraordinaryEffect(eSummon);
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//Apply the summon visual and summon the undead.
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MultisummonPreSummon();
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eSummon, PRCGetSpellTargetLocation());
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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}
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